Combat Achievements Expansion: Rewards - OSRS - Old School Runescape Guides (2024)

Ready to achieve ultimate glory in combat? Then keep reading…

Since we released Combat Achievements a year or so ago (how time flies!) we’ve added loads of new content to the game – with this ever-increasing task list, we want to ensure that you’re also getting plenty of new rewards.

One of the biggest complaints about Combat Achievements is that they’re not rewarding, especially considering the amount of time it takes to complete higher tiers. When we look at the data, we can see that even players with the combat skill to beat the tiers are rarely doing so – and this tells us that you need greater incentives to get those ‘cheeves.

We’ve also talked about a potential, long-term solution on livestream before, but here’s the lowdown for those of you who missed it: we want to explore a points-based system for Combat Achievements, similar to the mechanics used to unlock Leagues rewards.

We’d give every Combat Achievement its own point value, with harder tasks awarding more points. This would let you pick and choose which tasks to try, while still reaping awesome benefits. Some of you might choose to complete all the Easy tasks, while more experienced players could complete one Hard and two Medium tasks and get the same reward.

We believe this is a more player-friendly approach and it’s something you’ve been asking us to investigate for some time, so let us know if you would be interested in us continuing our exploration.

In the meantime, let’s talk rewards!

Combat Achievements Expansion: Rewards - OSRS - Old School Runescape Guides (2)
Changes to Current Rewards

Before we take a look at the new rewards on offer, we’d like to make a couple of tweaks to the current selection, to make them a little more motivating.

First up, we have the‘Like A Boss’ Bonus– we’d like to buff your reward based on your Kill Count when assigned a boss task:

  • Easy: Up to 40 Boss Kills (3 more than the current reward)
  • Medium: Up to 45 Boss Kills (6 more than the current reward)
  • Hard: Up to 50 Boss Kills (9 more than the current reward)
  • Elite: Up to 55 Boss Kills (12 more than the current reward)
  • Master: Up to 60 Boss Kills (14 more than the current reward)
  • Grandmaster: Up to 65 Boss Kills (15 more than the current reward)

Speaking of Kill Counts, we want to reduce the requirements for theGod Wars Dungeon KC Entry:

  • Hard: 35 Follower Kill Count (a 3 kill improvement from the current reward)
  • Elite: 32 Follower Kill Count (a 4 kill improvement from the current reward)
  • Master: 25 Follower Kill Count (an 8 kill improvement from the current reward)
  • Grandmaster: 15 Follower Kill Count (a 15 kill improvement from the current reward)
Combat Achievements Expansion: Rewards - OSRS - Old School Runescape Guides (4)
New Rewards

Now for the main event – the new rewards! Under our proposal, every tier from Easy all the way up to Grandmaster will get a little extra love, allowing you to earn epic new rewards on top of those already offered.

Here’s a big list of all the current rewards, in case you’ve forgotten:

CLICK TO EXPAND – (SPOILER WARNING)
Easy
  • An Antique Lamp worth 5,000 XP in any skill above 20
  • A 5% increased chance to receive an Easy Clue Scroll from all sources(excluding Implings)
  • Ghommal’s Hilt 1
    • Three daily teleports to the God Wars Dungeon entrance (by the large boulder)
  • The ‘Like A Boss’ Slayer unlock will now allow players to have up to 37 Boss Kills (a +2 increase) when assigned a boss task
Medium
  • An Antique Lamp worth 10,000 XP in any skill above 30
  • A 5% increased chance to receive a Medium Clue Scroll from all sources(excluding Implings)
  • Ghommal’s Hilt 2
    • Five daily teleports to the God Wars Dungeon entrance (by the large boulder)
  • The ‘Like A Boss’ Slayer unlock will now allow players to have up to 39 Boss Kills (a +4 increase) when assigned a boss task
Hard
  • An Antique Lamp worth 15,000 XP in any skill above 40
  • A 5% increased chance to receive a Hard Clue Scroll from all sources(excluding Implings)
  • Ghommal’s Hilt 3
    • Unlimited teleports to the God Wars Dungeon entrance (by the large boulder)
  • The ‘Like A Boss’ Slayer unlock will now allow players to have up to 41 Boss Kills (a +6 increase) when assigned a boss task
  • God Ward Dungeon benefits:
    • God Wars Dungeon boss entrances now require 38 follower Kill Count to enter instead of 40
    • Ecumenical Key drop rate is now increased from 1/60 to 1/55
    • Access to private instances for God Wars Dungeon boss rooms, costing 150,000 coins and the appropriate follower Kill Count or an Ecumenical Key
  • Ability to create a Dragon Hunter Crossbow (b) by combining it with King Black Dragon Heads
Elite
  • An Antique Lamp worth 25,000 XP in any skill above 50
  • A 5% increased chance to receive an Elite Clue Scroll from all sources(excluding Implings)
  • Ghommal’s Hilt 4
    • Three daily teleports to Mor Ul Rek (within the Inner City)
  • The ‘Like A Boss’ Slayer unlock will now allow players to have up to 43 Boss Kills (a +8 increase) when assigned a boss task
  • God Ward Dungeon benefits:
    • God Wars Dungeon boss entrances now require 36 follower Kill Count to enter instead of 38
    • Ecumenical Key drop rate is now increased from 1/55 to 1/50
    • Coin cost for God Wars Dungeon private instances is reduced from 150,000 to 125,000 coins
  • Ability to create a Dragon Hunter Crossbow (t) by combining it with Vorkath’s Head
  • Ghommal can now make players a TzTok Slayer Helmet
Master
  • An Antique Lamp worth 35,000 XP in any skill above 60
  • Ghommal’s Hilt 5
    • Five daily teleports to Mor Ul Rek (within the Inner City)
  • The ‘Like A Boss’ Slayer unlock will now allow players to have up to 46 Boss Kills (a +11 increase) when assigned a boss task
  • Slayer tasks to kill TzTok-Jad or TzKal-Zuk are increased to 2 kills per task
  • God Ward Dungeon benefits:
    • God Wars Dungeon boss entrances now require 33 follower Kill Count to enter instead of 36
    • Ecumenical Key drop rate is now increased from 1/50 to 1/45
    • Coin cost for God Wars Dungeon private instances is reduced from 125,000 to 100,000 coins
  • Ghommal can now make players a Vampyric Slayer Helmet
Grandmaster
  • An Antique Lamp worth 50,000 XP in any skill above 70
  • Ghommal’s Hilt 6
    • Unlimited teleports to Mor Ul Rek (within the Inner City)
  • The ‘Like A Boss’ Slayer unlock will now allow players to have up to 50 Boss Kills (a +15 increase) when assigned a boss task
  • Slayer tasks to kill TzTok-Jad or TzKal-Zuk are increased to 3 kills per task
  • God Ward Dungeon benefits:
    • God Wars Dungeon boss entrances now require 30 follower Kill Count to enter instead of 33
    • Ecumenical Key drop rate is now increased from 1/45 to 1/40
    • Coin cost for God Wars Dungeon private instances is reduced from 100,000 to 75,000 coins
  • Ghommal can make players a TzKal Slayer Helmet

Now, without further ado, here are the potential new rewards for Combat Achievements:

Easy Tier Rewards

  • Earn100%more Warrior Tokens from the Warriors’ Guild.
  • Gain anadditional pointper successful game of Pest Control.

Medium Tier Rewards

Although these first two are upgraded versions of the Easy Tier rewards, please note that they do not stack with the Easy version:

  • Earn200%more Warrior Tokens from the Warriors’ Guild.
  • Gain an additional2 pointsper successful game of Pest Control.

An additional Medium Tier reward is:

  • You willno longerbe affected by the Prayer Drain effect at Barrows while Ghommal’s Hilt is equipped.

Hard Tier Rewards

We’re bumping the benefits from one of the Medium bonuses – again, this does not stack:

  • Gain an additional3 pointsper successful game of Pest Control.

And we’ve got one new reward coming to the Hard Tier:

  • Imbuing items at either Nightmare Zone or Soul Wars will be50% cheaper.

Elite Tier Rewards

  • The ‘NPC Contact’ spell is now2 cyclesfaster to cast.
  • Superior Slayer Monsters will have a1/150 chanceto spawn – a 25% higher chance than the standard rate of 1/200.
  • Expeditious Bracelets and Slaughter Bracelets will now have a10% chanceto fully recharge instead of breaking.

Master Tier Rewards

  • Summoned Thralls now last50% longer.
  • You’ll receive a new Blessing that, when worn, gives charged items (Scythe of Vitur, Trident of the Seas, etc.) a5% chanceto not consume charges.
  • The Avernic Defender can now be combined with Ghommal’s Hilt 5 for a swanky new cosmetic upgrade!
  • NPC Contact becomes4 cyclesfaster to cast.

Grandmaster Tier Rewards

  • Summoned Thralls now last100% longer.
  • Casting ‘NPC Contact’ will now be a total of7 cycles faster.
  • The Avernic Defender can now be combined with the Ghommal’s Hilt 6 for an even swankier cosmetic upgrade!

So there you have it! We’re keen to hear what you think about these new rewards and will look to enact any feedback you might have before we launch a poll in early November.

Lastly, we plan to share the details of the Tombs of Amascut Combat Achievements soon, so keep your eyes peeled!

Combat Achievements Expansion: Rewards - OSRS - Old School Runescape Guides (6)

You can also discuss this update on ourofficial forums, on the2007Scape subreddit, theSteam forums, or the community-ledOSRS Discordin the #gameupdate channel. For more info on the above content, check out the officialOld School Wiki.

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Combat Achievements Expansion: Rewards - OSRS - Old School Runescape Guides (2024)
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